The aesthetics of a Shikstoo Game are important but not rigid. It can be staged under a sodium streetlight or around a kitchen table. Props matter only insofar as they are ordinary enough to be subverted: post-it notes, mismatched socks, a jar of change. Soundscapes—static, a lullaby, the distant thunk of a train—act as anchors, nudging mood in directions the players don’t fully control.